Armless Octopus – Spell To Excel v2

This is Volume 2 of the Armless Octopus Spell To Excel series that reviews the six commonly misspelled words: LIBRARY, PRIVILEGE, SCHEDULE, LIGHTNING, RECEIVE, and NECESSARY. The Armless Octopus is a hangman-type game that contains six secret words that the students try to guess. To play, students touch on a red button letter to see if it is in the secret word. If it is, the letters appear in the word; if it isn’t, the octopus loses another leg. If you like this game, you can click here for more “ready-to-play” Armless Octopus games or you can check out the Armless Octopus Game template that lets you create your own game using your own secret words (knowledge of Smart Notebook required). Version 1 of Spell To Excel is free to all members and is located in the Free Resource section. You must be a member to download this resource. Become a Member Now – It’s Free!...

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Jack-O’-Lantern Attendance

Jack-O’-Lantern Attendance

Located in Notebook Files / Templates

Your attendance is required! Students will love helping you take attendance with this scary and entertaining activity for the SMART Board. Just display the attendance page containing the names of your students on the SMART Board. When students touch on the pumpkin above their name, they will hear a scary laugh and watch the pumpkin fly off the page revealing a scary Jack-O’-Lantern. It only takes a few minutes to change the names to reflect the names of the students in your classroom. Instructions are included. You must be a member to download this resource. Become a Member Now – It’s Free!...

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The Pugsley Express: Complements of 10

Pugsley is back with a new activity called The Pugsley Express. In this version, Pugsley helps helps students recognize complements of 10 through subtraction. To play, students have to connect the train together by placing (dragging) the missing cars in the correct location. If they are correct, the car attaches to the train and the train sounds the whistle. This activity requires Notebook 11. You must be a member to download this resource. Become a Member Now – It’s Free!...

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Banana Rama – Round To Nearest 10

The goal of this activity is to collect 10 bananas as fast as possible by touching on correct answers to 10 unique rounding problems. This version reinforces rounding to the nearest ten. This file also contains instructions for creating new versions that use different numbers so teachers can continue to reinforce rounding to 10 without using the same numbers over and over again.     You must be a member to download this resource. Become a Member Now – It’s...

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Name The Animal – Africa (NB11 Only)

Name The Animal – Africa is a simple and fun activity for identifying and learning about animals from Africa. Each animal contains a page for students to guess the name of the animal based on its silhouette. After the animal is identified, you can click on a link to watch a short video slideshow for the animal. Since the videos are streamed from YouTube and are not contained in the actual file, you must have Notebook 11 to view the videos inside the file. The videos are available for download if you are unable to access YouTube in the classroom. You must be a member to download this resource. Become a Member Now – It’s Free!...

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Plot-astic: Underwater Fish (Free)

Plot-astic: Underwater – Fish is a fun activity for your SMART Board to help 6th Grade students learn and reinforce plotting (x, y) coordinates. This version contains 15 plot points in all four quadrants. This is the beginner version of this activity. The Underwater – Shark version is the intermediate level and the Underwater – Sea Horse is the advanced version. To use the activity, students touch on the given coordinate. If they are correct, the drawing gets automatically extended to the point they just touched. A brief negative reinforcement sound lets them know they touched on the wrong coordinate. When they complete the drawing, the image of the fish magically appears and students can even touch a button to have the fish swim away.   You must be a member to download this resource. Become a Member Now – It’s Free!...

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Plot-astic: Underwater Sea Horse

Plot-astic: Underwater – Sea Horse was created based on a request of one of our Premium Members to help 6th Grade students learn and reinforce plotting (x, y) coordinates. This version contains over 40 plot points in all four quadrants and is slightly more advanced than the Underwater – Shark version. To use the activity, students touch on the given coordinate. If they are correct, the drawing gets automatically extended to the point they just touched. A brief negative reinforcement sound lets them know they touched on the wrong coordinate. When they complete the drawing, the image of the sea horse magically appears and students can even touch a button to have the sea horse swim away. You must be a member to download this resource. Become a Member Now – It’s Free!...

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Plot-astic: Underwater Shark

Plot-astic: Underwater – Shark was created based on a request of one of our Premium Members to help 6th Grade students learn and reinforce plotting (x, y) coordinates. To use the activity, students touch on the given coordinate. If they are correct, the drawing gets automatically extended to the point they just touched. A brief negative reinforcement sound lets them know they touched on the wrong coordinate. When they complete the drawing, the image of the shark magically appears and students can even touch a button to have the shark swim away. You must be a member to download this resource. Become a Member Now – It’s Free!...

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Armless Octopus – Colors (French)

This Armless Octopus Game reviews five common colors in French. The following color words are contained in the game: NOIR, BLANC, ROUGE, BLEU, VERT, and BRUN. The Armless Octopus is a hangman-type game that contains six secret words that the students try to guess. To play, students touch on a red button letter to see if it is in the secret word. If it is, the letters appear in the word; if it isn’t, the octopus loses another leg. If you like this game, you can click here for more “ready-to-play” Armless Octopus games or you can check out the Armless Octopus Game template that lets you create your own game using your own secret words (knowledge of Smart Notebook required). You must be a member to download this resource. Become a Member Now – It’s Free!    ...

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Dragon Drop: Math Facts 3 – 9 (NB11)

The Dragon Drop Multiplication Facts 3-9 activity is part of the new Dragon Drop Matching Series. This activity contains a separate page to review the multiplication facts for the numbers 3 through 9. When students drag the math fact to the correct answer, the dragon confirms by saying the fact and the item will snap to the center of the answer. This activity is for Notebook 11 only.   You must be a member to download this resource. Become a Member Now – It’s Free!...

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Down The Mole Hole – Plurals

Down The Mole Hole is a fun review activity that provides immediate feedback when the mole disappears down the mole hole. To play, students touch on the mole they think has the correct answer. This version of Down The Mole Hole has a review on Plurals and provides 16 plural words covering the different rules of pluralization.     You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Dragon Drop – Animals (NB11 Only)

The Dragon Drop Animals activity is part of the new Dragon Drop Matching Series. The Dragon Drop Animals Notebook activity contains three pages showing silhouettes of animals. Students drag the name of the animal on top of the correct silhouette. If they are correct, the dragon will congratulate them and the name of the animal will snap to the center of the silhouette. If they are incorrect, the name returns to the list. This activity is for Notebook 11 only. It will not work in Notebook 10. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Role Model Template

Role Model is a fun “Back To School” activity for the SMART Board that guides students through a series of short and easy calculations. When the students get their final answer, they match it to a numbered list of ten names to determine their perfect role model. The fun part is that no matter what number the students start with, the result from their calculation will always be the same number 9. Since you know what the answer will be, you can place “your” name at position 9 to show that “you” are their perfect role model. Instructions for adding your name to the list of names are contained in the file. This resource is complimentary for all Membership levels. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Random Word Selector Template

Random Word Selector Template

Located in Notebook Files / Templates

This Notebook file contains a Notebook page that lets you add up to 36 words and randomly select the words when a button is touched on the SMART Board. The words can be selected so they do not repeat. This is a great template to create a Random Student Picker containing the names of your students. Changing the words is very easy and you can add other objects to the page to make it more engaging. The file contains instructions for modifying the template and there is a video for modifying the template located here. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Flash Review: Math Grade 6

The Math Flash Review – Grade 6 Review game is an interactive game for two teams that reviews Prime and Composite Numbers, Factors and Functions, Nets of 3D Objects, Perimeter and Area, and Bar and Line Graphs. To play, students press the flash button and a category and point-value is selected at random. Touching the selected point-value jumps to the corresponding question. Questions are not repeated during the game and the game contains 25 questions in total. Scoreboards for each team are located on the main board. This file requires Notebook 11. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Aquarium Reveal

Aquarium Reveal

Located in Notebook Files / Templates

You’ll love this simple but engaging activity that displays information by touching a button. This Notebook template file can be used to display any information, like a student name, and changing the information that gets revealed takes just a few seconds. The instructions for changing the information are contained in the file and are very easy to follow.     You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Animal Attendance

Animal Attendance

Located in Notebook Files / Templates

This Notebook template file provides a fun way for students to take attendance on the SMART Board. When students arrive in the classroom, they go to the SMART Board and touch on the white box containing their name. When they do, an image of an animal will appear to indicate they are in attendance. Changing the activity to reflect your students’ names is extremely easy and you can also change the location of the names so students aren’t always associated with the same animal. The file also contains instructions for designating a special student by changing their silhouette to blue. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Armless Octopus – Prepositions Vol. 2

This is the 2nd Volume of the Armless Octopus Game that reviews prepositions. The following prepositions are contained in the game: BEFORE, FROM, SINCE, WITH, DOWN, and UP. The Armless Octopus is a hangman-type game that contains six secret words that the students try to guess. To play, students touch on a red button letter to see if it is in the secret word. If it is, the letters appear in the word; if it isn’t, the octopus loses another leg. If you like this game, you can click here for more “ready-to-play” Armless Octopus games or you can check out the Armless Octopus Game template that lets you create your own game using your own secret words (knowledge of Smart Notebook required). You must be a member to download this resource. Become a Member Now – It’s Free!    ...

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Animal Counter: Numbers 1 – 20

This Animal Counter activity provides five fun levels for students to practice ordering numbers from 1 through 20. Each level features a different cold-weather animal and provides habitat information for each animal. For each level, students drag and drop missing numbers and place them in the correct order. At the end of the activity, students need to identify which animal does not live in the same location as the other animals.   You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Annie’s Attendance Template

Annie’s Attendance Template

Located in Notebook Files / Templates

This Notebook template file makes it easy to customize an attendance page that allows your students to take their own attendance on the SMART Board. To take attendance, each students goes to the SMART Board and touches on their name. Annie will give her stamp of approval and the color of the name will change showing that the student is in attendance for that day. Changing the activity to reflect your students’ names is a snap and you can use the file everyday. You could also take a screen snapshot of the current day’s attendance and save the page to your computer as a way of keeping attendance records. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Sinking Octopus – Colors

The Sinking Octopus – Colors Notebook file is a hangman-type game containing six secret color words: brown, purple, yellow, orange, maroon, and green. If students choose a letter that is not in the secret word, the octopus will sink down the page; if the letter is contained in the secret word, it will appear in the correct position of the word (see instructions contained in the file). Students get six incorrect letter guesses before the word is displayed. You must be a member to download this resource. Become a Member Now – It’s Free!...

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Spin To Win – Subtract Fractions

The Spin To Win – Subtract and Reduce Fractions is a fun game that uses a spinner to select a point values from 100 to 1000. Each point value page has three problems for subtracting fractions for a total of 30 questions. To keep score, students touch on the Scoreboard button located in the middle of the spinner to go to the Scoreboard page.     You must be a member to download this resource. Become a Member Now – It’s Free!...

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Alphie’s Attendance

This Notebook file provides an extremely fun way to have your students take their own attendance on the SMART Board. All students need to do is touch on their name and Alphie will give a bark of approval and the name will be replaced by one of Alphie’s bones. Changing the activity to reflect your students’ names is a snap and you can use the file everyday. You could also take a screen snapshot of the current day’s attendance and save the page to your computer as a way of keeping attendance records. You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Artsy Multiplication – Apples and Oranges

This version of the Artsy Multiplication practice activity reveals the painting “Apples and Oranges” by Paul C├ęzanne. The Artsy Multiplication activities reveal a multiplication fact below a famous painting. Students need to touch on the correct answer to reveal a new section of the painting. The goal is to reveal the painting in the shortest amount of time.     You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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Turkey Trot – Word Problems

This Notebook file has 10 word problems that are used for students to practice using a five step process for solving problems. The activity contains pages that review the Five Steps – Read, Question, Facts, Solve, and Check. In addition, the turkey will trot through each word problem taking the students to a separate page for each of the five steps so they can practice thinking about each step.   You must be a member to download this resource. Become a Member Now – It’s Free!  ...

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